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Hello all,

My name is David Brooks and this is my website. I have a background in fine arts, digital arts, metal fabrication, and woodworking.
 

As for now. I seem to be on a dragon kick. My “tiny dragon” was modeled with Silo, textured in Mudbox, and rendered in Maya.

The dragon head was just a texturing experiment I was doing in Mudbox. I liked it so much I decided to render it.

A quick demonstration of the dragon rig. This was a bit tricky to rig even though the demo is so short. I rigged it so you can do a full “flap” in cycle using only 3 different major controls.

this is my general demo reel:

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dave's dumb stuff